Digital Storytelling; "is the modern expression of the ancient art of storytelling. It uses digital media to create media-rich stories to tell, to share, and to preserve. Digital stories derive their power through weaving images, music, narrative and voice together, thereby giving deep dimension and vivid colour to characters, situations, and insights" (Rule, 2004). According to Firenza (2009) Digital Storytelling;
- enhances your lesson plans
- accelerates learning
- allows for more creativity from your learners
- cover Multiple Intelligences
- cause more fun!
This is a great YouTube clip defining Digital Storytelling, how to utilise it, the importance of it and an example.
The use of Digital Storytelling would be a great way to embed Indigenous Dreamtime Stories into the curriculum (Davis, & Grose, 2008). Learners could be given the opportunity to research and explore a Dreamtime story. They could then create their very own Digital Story. Digital Storytelling can also effectively fit into the Learning Engagement Theory (Kearsley & Shneiderman, 1999). Learners can easily work in teams to create an authentic, purposeful task for parents. So, for instance if learners were learning about Australian animals, they would work in small groups and find images, information, etc about either all Australian animals or a particular Australian animal. They would then be able to showcase their 'Movies' at a parent movie night. Parents could come into the classroom and watch their learner's very own creation on the projector.
Digital Storytelling is a wonderful e-learning tool. It enhances and supports learning experiences. Learners are able to demonstrate a very high degree of creativity!
Davis, J. & Grose, S. (2008). Which way? What happens when embedding Aboriginal and Torres Strait Islander perspectives in schools meets the professional standards for teachers and an accountability matrix? Sydney: Kangaroo Press.
Firenza, S. (2009). Digital Storytelling for Educators. Retrieved August 16, 2009, from http://www.lubbockisd.org/sfirenza/storytelling/
Kearsley, G. & Shneiderman, B. (1999). Engagement Theory: A framework for technology-based teaching and learning. Retrieved August 12, 2009, from http://home.sprynet.com/%7Egkearsley/engage.htm
Rule, L. (2004). Digital Storytelling. Retrieved August 16, 2009, from http://electronicportfolios.org/digistory/index.html